-----Original Message-----
From: Reed Konsler <konsler@ascat.harvard.edu>
Date: Sunday, March 07, 1999 10:55 AM
>"Reason is a disciplined way of thinking, its purpose is to create
>a useful model of the world."
>
>and
>
>"Faith is a disciplined way of thinking, its purpose is to create
>a useful model of the world."
Like ERiC, I'm surprised by your definition of faith. Still, I'm willing to be convinced.
>We can develop the difference between <reason> and <faith>
>shortly...but can we agree that both spring from the desire
>to create a disciplined model of the world?
I would first like to hear how you think faith *creates* the model. That seems to be a key issue.
>Rule #2: Each player has the right to change their mind as quickly
>or as slowly as they choose.
I will wait to read your response to TheHermit's points on this.
>Rule #3: Changing of a mind may be accomplished either by changing
>terms, or by reinterpreting old terms according to a new frame of
>reference.
Agreed, but I can see a potential problem. What if we end up redefining "faith" or "reason" to such an extent that they wouldn't be recognized outside this discussion? Does it matter?
>Rule #4: The meaning of a word is context dependent, not intrinsic.
Agreed, so long we attempt to make the context explicit when there seems to be confusion.
Rule #5 (proposed): Players shall endeavor to avoid logical fallacies in their statements.
David